Some warlocks start down the fiendish path, then repent and turn toward the light. Such rare individuals are called enlightened spirits.
Skills: Knowledge the planes 8 ranks. Aura of Menace Su : A righteous aura surrounds you whenever you fight or get angry.
Any hostile creature within a 5-foot radius of you takes a —2 penalty on attacks, AC, and saves for 24 hours or until it successfully hits you. A creature that has resisted or broken the effect can't be affected again by your aura for 24 hours.
Spirit Blast Sp : This invocation Lesser; 4th; Eldritch Essence allows you to change your eldritch blast into a spirit blast. The blast deals an extra 1 point of damage per die to undead. Your spirit blast also affects incorporeal creatures without the normal miss chance. Eldritch Blast Sp : At 2nd level and every even-ed level thereafter, the damage of your eldritch blast improves by 1d6 points. Celestial Flight Sp : At 3rd level, you gain the celestial flight invocation Lesser; 3rd.
The powers of light bear you aloft as you sprout shimmering spirit wings. You can fly at a speed equal to your land speed with good maneuverability for 24 hours. Tongues Su : Beginning at 4th level, you can speak any language.
This ability works as the tongues spell does, except that it is continuously active. You can suppress or the effect as a free action.
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Shape Invocation Sp : At 5th level, you learn any one least, lesser, or greater blast shape invocation. Energy Resistance 5 Su : At 5th level, you gain resistance 5 to any two of the following energy types: acid, cold, electricity, and fire. Holy Blast Sp : At 7th level, you gain an invocation Greater; 6th; Eldritch Essence that allows you to change your eldritch blast into a holy blast. The blast deals an extra 1 point of damage per die to evil outsiders.
The blast also affects any evil outsider as if you had cast a dimensional anchor spell on it. Transform Magic Sp : Gained at 9th level, this invocation Greater; 6th allows you to deliver a targeted greater dispel magic with your touch. You or any ally within 30 feet of you can heal 5 points of damage for each spell level dispelled by this touch the spell level is determined by its caster's class.
For example, if you successfully dispel a wall of iceyou or an ally can heal up to 20 points of damage. You can't transform your own invocations. Death Ward Su : At 10th level, you become immune to death spells, magical death effects, energy drain, and negative energy effects as the death ward spell.
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An enlightened spirit who becomes non-good loses all class features granted by this prestige class and can't gain any further levels of enlightened spirit. You regain your abilities and advancement potential if you once again become good and atone for your violations see atonementPH Prestige Classes. And more! All Editions 3. Ex-Enlightened Spirit An enlightened spirit who becomes non-good loses all class features granted by this prestige class and can't gain any further levels of enlightened spirit.
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